At a glance
- Delivery contracts and simple exploration are often the least stressful first activities.
- Bunker and bounty contracts can be fun, but they are riskier and more prone to bugs.
- Mining and salvage are interesting roles, but they require more knowledge and suitable equipment.
Complete a first delivery
- Make sure you can take off and land safely. Choose a simple lawful delivery with a destination your ship can reach.
- Open the contract interface shown in mobiGlas. Read the issuer, collection point, destination, time limit and any fees before selecting Accept.
- Track the accepted contract and check its map marker. Set a route; do not fly blindly if the expected marker is missing.
- Land at the collection point, secure your ship and collect the specified parcel using the displayed interaction. Recheck the contract afterwards.
- Stow the parcel where you can retrieve it. Fly to the destination, land and carry it to the exact drop-off point.
- Use the required hand-in interaction and check the contract status. Seeing a parcel at the destination does not prove completion.
- Check the confirmed payment and return to a safe station. If the contract stalls, consult known issues; expensive equipment is not a bug fix.
Contract names, UI and availability change. Follow the current in-game instructions; no beginner payout is guaranteed.
Why you should take missions slowly
Star Citizen explains very little automatically. Navigation, landing, inventory problems or bugs can derail a mission before the actual task begins.
A gradual progression makes sense: learn how to reach a destination and return safely before choosing harder contracts.
Delivery missions as a learning path
Delivery missions may look simple, but they teach many fundamentals: setting a route, landing, collecting a package, finding the destination, interacting with objects and taking off again.
They are not always bug-free. A failed objective is frustrating, but you can still learn useful routines along the way.
- Start with delivery contracts or simple exploration.
- Try bunkers only after movement and inventory feel familiar.
- Approach bounty hunting carefully.
- Explore mining and salvage later, without rushing.
Bunkers, bounty hunting, mining and salvage
Bunker missions can teach useful skills but may become lethal quickly. Bounty contracts require flight and combat basics. Mining and salvage are distinct roles that need more preparation.
Choose activities based on what you want to learn, not on claims about the fastest way to make money.
Risks and alpha issues
Missions may fail because servers, NPCs, doors or markers misbehave. Allow for that and do not expect every session to be an efficient money-making run.
If that is a deal-breaker, Star Citizen may not be right for you while it remains in alpha.